Documentarymania

Simply the Best Documentaries

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Heart of a Dog
Blood Of The Vikings: Invasion
The Hacker Wars
The Fukushima Lights
Dinosaurs Alive
Blood Filled Streets
Mechanical Marvels: Clockwork Dreams
Fascination Coral Reef
Grand Canyon Adventure
Deep Earth
The Green Prince
Petra: Lost City of Stone
First Second of the Big Bang
Robots
How the Universe Built Your Car
Framing Defense
How to Stay Young The Body
Earthlings
Racism: A History. The Colour of Money
The Internets Own Boy. The Story of Aaron Swartz
What Makes Me
Ocean Wonderland 3D
The Obama Deception
Waiting for Immortality
Childbirth: All or Nothing
Caves
Cooked: Water
The Definitive History of Star Wars
Alien Technology
Fight for Glory
One Voice in the Cosmic Fugue
Memory Hackers
Triumph of Life: The Four Billion Year War
Blood Of The Vikings: Last of the Vikings
Clash of the Gods: Hades
Island of Lemurs Madagascar

Order by   Views  Year  New Added  Featured  Title

Fracking The New Energy Rush
Fracking The New Energy Rush 2013

Iain Stewart investigates a new and controversial energy rush for the natural gas found deep underground. Getting it out of the ground involves hydraulic fracturing - or fracking. We travel to America to find to find out what it is, why it is a potential game changer and what we can learn from the US experience". Sometimes, this is right under the places people live in. He meets some of the people who have become rich from fracking as well as the communities worried about the risks. Director Jeff Wilkinson

Category:Technology  Duration:58:00   

Are Video Games Really That Bad
Are Video Games Really That Bad 2015

The video game industry is a global phenomenon. There are over 1.2 billion gamers across the planet, with sales projected soon to pass $100 billion per year. But their very popularity fuels the controversy that surrounds them. They frequently stand accused of corrupting the young - of causing violence and addiction. But is this true? The scientific community is deeply divided". Some are convinced that video games incite aggression. Others insist they have no effect whatsoever on real-world violence. But away from the controversy, there is a growing body of evidence that suggests video games may help keep the brain sharp, and could soon revolutionise how we combat mental decline as we age.

Category:Medicine  Duration:59:00   

Blackfish
Blackfish 2013

The documentary focuses on the captivity of Tilikum, an orca involved in the deaths of three individuals, and the consequences of keeping orcas in captivity. It includes his capture in 1983 off the coast of Iceland, and purported harassment by fellow captive orcas at Sealand of the Pacific, incidents that Cowperthwaite argues contributed to the orca's aggression. Many of us have experienced the excitement and awe of watching 8,000-pound orcas, or "killer whales," soar out of the water and fly through the air at sea parks, as if in perfect harmony with their trainers. Yet, in our contemporary lore this mighty black-and-white mammal is like a two-faced Janus-beloved as a majestic, friendly giant yet infamous for its capacity to kill viciously. BLACKFISH unravels the complexities of this dichotomy, employing the story of notorious performing whale Tilikum, who-unlike any orca in the wild-has taken the lives of several people while in captivity. So what exactly went wrong? Shocking, never-before-seen footage and riveting interviews with trainers and experts manifest the orca's extraordinary nature, the species' cruel treatment in captivity over the last four decades, and the growing disillusionment of workers who were misled and endangered by the highly profitable sea-park industry. This emotionally wrenching, tautly structured story challenges us to consider our relationship to nature and reveals how little we humans have learned from these highly intelligent and enormously sentient fellow mammals.

Category:Nature  Duration:01:23:00   

Video Games: The Movie
Video Games: The Movie 2014

Video Games: The Movie, aims to educate & entertain audiences about how video games are made, marketed, and consumed by looking back at gaming history and culture through the eyes of game developers, publishers, and consumers. It is not just another film about the games industry, but attempts something much more ambitious; the question of what it means to be a 'gamer', a game maker, and where games are headed. Storytelling and the art of the video game medium are also explored in this first of it's kind film about the video game industry & the global culture it has created

Category:Technology  Duration:01:45:00   

 
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